I made one quick render of the head just for test how it interact with the lights and the Sub Surface Scattering. I think I’ll need to do some minor adjustments in the mesh before unwrap and start texturing. But I’m very glad with the overhall result. I can now consider the modeling done! 😉
This is a very small animation of the architecture project of my new home. I made this just for visualization and to try out how blender cycles work to small animations.
It took 11 hours to render on my notebook (AMD Phenom II X3 Mobile N850 Triple-Core 2.2 GHz / 4GB Ram) in CPU mode using 50 samples per frame. I really need to buy a strong desktop PC to be able to use Blender Cycles! 😦
unfortunately my Radeon HD6550M can’t be used to render in GPU mode, since AMD don’t allow us to use the cuda cores properly. I already wrote in my notes: “never buy any products from AMD, they are cheaper, but very problematic!”