Better Head Proportions

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By just moving vertices and correcting proportions, I was able to jump to another level in my head modeling. Several times I just gave up of finishing my early characters models, just because I always ended up with some weird shapes. Now I understood that you have to be patient and based on photo references try to correct the proportions and shapes as much as needed. 3d modeling is definitly an art. And you have to be dedicated and persistent to achieve good results. 😉

See below, my progress this afternoon:


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